===================================================================== Half-Life Map Spec Sheet ===================================================================== ------General Information-------------------------------------------- Status : Beta 1 Title : Serenity Filename : co_serenity_b1.bsp Author : James Dethridge a.k.a Thaldarin & Thursday- Home page : http://jdleveldesign.hlgaming.com Description : Natural Selection Combat map, with level over level play. Previous Maps : NS_Glory_Beta1 ------Construction--------------------------------------------------- Base : From scratch Editor(s) used : Valve Hammer 3.4 Compile Machine : Pentium 4 2.4Ghz, 512MB RAM Compile time : ~ 15 mins ------Additional Info------------------------------------------------ Used Chromeangel's co_angst map readme file as a base for this one. -- BETA 2 CHANGE LOG -- - Red trim borders changed to grey. - Red lights on supports re-orientated. - Re-orientation of 2 ladders. - Lighting changes in the hive - Choke point VIS blockers introduced - Ladders not climbable by skulks bug fixed. - Tweaked orange lighting. - Added 2 new vents. One in hive, one not far from it. - Added a vent scoop. - Added a new hive entrance, changed existing hive entrace to a weldable entrance (40sec). - Added info_locations - Added ambient sounds.