<<<<<|co_MOIRA|>>>>> Version: 0.11 By: BigD When: October, 2005 --------<>---------- Story: I dunno. You're on some kind of terrestrial facility. Apparently there is a core that could meltdown. Things aren't working. Aliens have infested the place. Yay! "Moira - The deity who assigns ones fate." --------<>---------- Thanks: -Readyroom music stoled from the HGTTG movie soundtrack. (What can I say, I'm a sucker for Banjo's... hey, I at least bought the cd so shush.) -Many textures in dwad.wad are based on NS artwork. (One is Franz Marc's "Fate of the Animals" 1913, for those who look and are wondering wtf. It's not used in the map though. Or... is it?) -Thanks to OldF for helping with testing and feedback. -And thanks to YOU for playing! --------<>---------- Changelog: Version: 0.11 -Added exit from long vent into atrium. -Fixed two sounds that weren't playing. -Added a bit more detail to the atrium. (Enough for now.) -Added in info_locations. Version: 0.10 -First version to be tested by someone else. --------<>---------- To Do: -At least one corner has some nasty r_speeds. -RR has some nasty r_speeds. (Low priority though.) <<<<<|co_MOIRA|>>>>>